Creative Thinking
01 Mar 2024

Creative Thinking

ABOUT EVENT

Description

This FREE workshop is sponsored by the University of Hawai’i Information Technology Service Cyberinfrastructure group and Hawaii Data Science Institute (HI-DSI)

Creativity is crucial not only to artists but also to scientists and engineers who are attempting to push the boundaries of knowledge. This workshop will begin by introducing what science informs us about creativity. Drawing from the science and the experience of creative practitioners such as animators and comedians, the workshop will then describe conditions and activities that can help as well as hurt creativity.

This hands-on workshop will be conducted using the CyberCANOE running SAGE3 in Keller 103, and will also include a brief tutorial on how to use SAGE3 for information rich collaboration. Funded by the National Science Foundation, SAGE 3- the Smart Amplified Group Environment, is software that lets people collaborate over large amounts of content on their laptops and on board room video walls, to come to decisions with greater creativity, speed, accuracy, completeness and confidence.

Prerequisites

  • None

Learning objectives

By the end of this workshop attendees will be able to:

  • Understand the scientific bases/predominant theory of creativity.

  • Understand methods for learning how to become more creativity, individually and as a team.

  • Know tools for creative brainstorming and how to wield them.

  • Understand how to use SAGE3 for creative brainstorming, as well as for other scientific activities such as collecting and analyzing data, presenting results, and teaching classes.

  • Understand the workflow for modeling scientific data with machine learning.

Tools Used for this workshop

  • CyberCANOE
  • SAGE3

EVENT SPEAKERS

  • Leigh, Jason

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